This is a physics game with the Box2D physics engine. It took me about 3 hours to create, and it took a lot of thinking. If the game is too long and it doesn’t show the whole thing, try full screen mode or by pressing F11. To go back to regular size press F11 again or move your mouse cursor to the top of the screen and click the square that’s next to the close button (AKA the giant X). I made this whole thing with the guidance of Emanuele Feronato’s blog. The numbers on the top left are the mouse x and y positions/values. They’re pretty useful. I will try to create levels when I get more experience.
Click and drag to create boxes and circles. Click the clear box function to clear all the boxes. Click the tiny box on the top or the tiny circle to select which shape you want to draw.